Link to [gMS v.101] ABTrainer 1.5 No Bypass Needed

[gMS v.101] ABTrainer 1.5 No Bypass Needed

ABTrainer v1.5 (GMS V1.01) (100% Risk Free) The following tool is for people who prefer not to use actual bannable hacks (like vac, gmode etc) and just want a tool that can help them throughout the game without any risks. I know a lot of people...

Link to [gMS v.100] EXP Hack / Map Teleport

[gMS v.100] EXP Hack / Map Teleport

Watch video first. Everyone be advised that I am releasing this purely on the fact that BT is going to add a lvl bot to gms soon according to biz. I don’t think it’s fair for Bizarro to profit off of this, and ruin it...

Link to [gMS v.100.2] Map Physics Documentation

[gMS v.100.2] Map Physics Documentation

Map Structure Addy 0x00E16A40 LeftWallOffset = 0x1C (+4 Top, +8 Right, +C BottomWall) Map Info Addy 0x00E17160 Map ID Offset = 0xD30 Char X Offset = 0xB54 Char Y Offset = 0xB58 Rope Count Offset = 0xD08 (EMS = 0xC5C) Rope Structure Offset 1 =...

Link to [gMS v.100.2] C-Train Bypass-Less Pro [Full VIP Version]

[gMS v.100.2] C-Train Bypass-Less Pro [Full VIP Version]

Here you go: Things you should know about C-Train Bypass-Less Pro: Currently implemented Full Map Physics Browser and Full Map Platform Browser. Full Map Physics Analyzer: There is only one thing that should always be on your mind. This will d/c and maybe a/b you...

Link to [gMS v.100] Kami AA Script (Wall Check, Invisible Mob Check & Closest Mob)

[gMS v.100] Kami AA Script (Wall Check, Invisible Mob Check & Closest Mob)

Code: [ENABLE] alloc(Teleport,512) label(TeleportRet) alloc(LootState,4) alloc(LootCount,4) label(StartLooting) label(StopLooting) label(LootRet) // Mobs alloc(RangeX,12) alloc(RangeY,12) alloc(MobState,4) label(ChangeMobState) label(StateZero) label(StateOne) label(GoodMonster) label(BadMonster) label(ContinueKami) label(MobKami) label(MobEnd) // Items alloc(ItemXYHook,128) alloc(ItemX,12) alloc(ItemY,12) label(ItemKami) label(ItemEnd) LootCount: dd #20 RangeX: dd #25 RangeY: dd #00 Teleport: push eax mov eax,[00E1A370] // Item...

Link to [gMS v.1.02] Updated Pointers

[gMS v.1.02] Updated Pointers

Code: CharBase = 0x00E17A2C Breath = 0x00000654, PID = 0x00001BAC, KB = 0x00000214, KBx = 0x00000220, KBy = 0x00000228, Charx = 0x00005110, Chary = 0x00005114, Buffcount = 0x00004634, Animation = 0x00000658, ComboCount = 0x00005248, AttackCount = 0x00004624, Tele = 0x00004408, TeleX = 0x00004410, TeleY =...

Link to [gMS v.100] Remove Game Background

[gMS v.100] Remove Game Background

Code: [Enable]// Remove Game Background // Created by Tryst (GMS v1.0)             00664779      : db 90 90 90 90 90 [Disable]             00664779      : // "CMapLoadable_RestoreBack" call 006612C0 // "CMapLoadable_MakeBack"

Link to [gMS v.100.2] CLC v0.1 – Level Countdown

[gMS v.100.2] CLC v0.1 – Level Countdown

CLC – Clixx Level Countdown This is a little something I made that shows you roughly how long until you level up. Please keep in mind it’s estimated, although it is quite accurate. Let me know what you thing, or if you find any bugs/problems....

Link to [gMS v.1.02] Updated Scripts

[gMS v.1.02] Updated Scripts

Code: Unlimited Attack Updated by WarmMuffin [Enable]009F82A0:db EB [Disable] 009F82A0: //7E 33 83 F8 06 7D 2E 8B 41 04 2B C2 3D 6A FF FF Code: Raining Mobs Updated by WarmMuffin [Enable]006B3476: db D9 C1 [Disable] 006B3476: // D9 C0 D8 C9 D9 C0...